J2K-Codec 2.2.0 Build 18266

Download keygen

Download J2K-Codec 2.2.0 Build 18266 Keygen - Want your graphics to be smaller yet look better? Use JPEG2000!

Download J2K-Codec 2.2.0 Build 18266 Free - Want your graphics to be smaller yet look better? Use JPEG2000!

Download J2K-Codec 2.2.0 Build 18266 Crack - Want your graphics to be smaller yet look better? Use JPEG2000!

Download J2K-Codec 2.2.0 Build 18266 Serial Number - Want your graphics to be smaller yet look better? Use JPEG2000!

Make your graphics look better with an easy-to-use JPEG 2000 decoding component. J2K-Codec can help game developers, screensaver creators and many others to improve their products - to achieve better image quality and reduce installation package size.

The new image compression standard based on wavelet technology has many interesting features not available in the old JPEG, such as alpha-channel and varied resolution levels. Here are some key features of "J2K-Codec":

· Better image quality at the same file size
· 25-35% smaller file sizes at comparable image quality
· Good image quality even at very high compression ratios, over 80:1
· Lossless compression mode (identical to original image)
· Transparency and translucency (alpha-channel) support
· Easy way of getting 1/4, 1/8, 1/16, etc. of original image
What's New in This Release: [ read full changelog ]

· Incorrect image size returned on subsequent calls to J2K_GetInfo() if “resolution” was not 0.
· More robust support for JP2 files with junk at the end.
· Up to 4 Gb files support in the 16-bit version.
· Added specific packing order for J2K_Image in C#, otherwise 64-bit version crashed sometimes.
· Support for additional parameters in JPX 'colr' box. Now more JPX files are correctly parsed.
· New metadata type added (JP2_METADATA_COLR) to return additional raw parameters from JPX 'colr' box.
· Support for files that indicate SOP markers, but don't actually use them.
· Allow using “co=Y000” to block writing 0xFF into the 4-th byte of the output buffer.
· Some minor improvements.

0 comments: